UT3 Awards
Sprees
Awarded for making a certain number of kills without dying. Sprees are reset upon death.
* Killing Spree: 5 kills.
* Dominating: 10 kills.
* Rampage: 15 kills.
* Unstoppable: 20 kills.
* Godlike: 25 kills.
* Massacre: 30 kills or more.
Multikills
Awarded for making the amount of kills within 3-4 seconds of the previous kill.
* Double Kill: 2 kills.
* Multi Kill: 3 kills.
* Mega Kill: 4 kills.
* Ultra Kill: 5 kills.
* Monster Kill: 6 kills or more.
Weapon Awards
Awarded for getting the amount of kills with the said weapon.
* Jack Hammer: 15 kills with Impact Hammer.
* Gun Slinger: 15 kills with Enforcer.
* Bio hazard: 15 kills with Bio-Rifle.
* Combo king: 15 kills with the Shock Rifle's combo.
* Shaft Master: 15 kills with Link Gun's alt fire.
* Blue Streak: 15 kills with Stinger Minigun.
* Flak Master: 15 kills with Flak Cannon.
* Rocket Scientist: 15 kills with Rocket Launcher.
* Head Hunter: 15 Headshots with the Sniper Rifle.
* Big Game Hunter: 15 kills with the Longbow AVRiL.
Other Awards
* Eagle Eye: Destroying a flying vehicle (Raptor, Cicada, Fury), a speeding Scorpion, or a Viper ready to self-destruct with the Goliath or Paladin.
* Bullseye: Killing an enemy with the kamikaze feature of the Scorpion or Viper. This does NOT have to be an enemy in a vehicle - killing an enemy on foot will still give you the Bullseye.
* Top Gun: Destroying a flying vehicle with a Raptor's missiles.
* Pancake: Using a vehicle to crush an enemy player, either onto the ground or against a wall. (Easiest to do with a Manta.)
* Road Rampage: Running over 15 people with a vehicle.
* Hijacked and Carjacked: Stealing an abandoned enemy vehicle. (Stealing a Scorpion or Hellbender results in a "Carjacked!" announcement, but they are technically the same award)
* Juggernaut: Having two or more of the following powerups at the same time: Berserk, Double Damage, and Invulnerability. Also conferred upon you when you become a Titan or a Behemoth.
* First Blood: Be the first to make a kill in a match.
* Hat Trick: 3 successful flag captures in a match. They do not need to be consecutive.
* Denied: Destroying an enemy redeemer before it blows up, killing an enemy orb runner within close range of a powernode before they can capture it, or killing an enemy flag carrier within close range of their flag before they can capture it.
* Assassin: Betray one of your teammates in Betrayal or kill a Titan.
* Payback: Kill a rogue who betrayed your team in Betrayal.
* Rejected: Kill an enemy skull carrier just before he captures skulls in Greed.
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